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CASE 01·AeroStream Systems·2026

AeroStream Telemetry Engine

Engineered a high-performance 120 FPS telemetry dashboard running on Apple Silicon. Zero-copy ring buffers and dedicated Metal 3 compute shaders guarantee sub-4ms frame rendering under heavy data load.

  • Native iOS (Swift)
Telemetry dashboard on a dark workstation display
120 FPS
Render cadence
< 4ms
Frame budget
Zero
Dropped frames

AeroStream needed a telemetry surface that could absorb continuous high-frequency sensor data without visible latency. We built the render path directly on Metal 3, with zero-copy ring buffers feeding compute shaders so no frame ever waits on the CPU.

Hardware-aligned architecture

Buffer layouts are cache-aligned and bounded, so memory pressure stays flat over multi-day sessions. Profiling confirmed sustained sub-4ms frame rendering under peak ingest loads.

Stack: Native Apple • Swift 6 & Metal 3

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