AeroStream Telemetry Engine
Engineered a high-performance 120 FPS telemetry dashboard running on Apple Silicon. Zero-copy ring buffers and dedicated Metal 3 compute shaders guarantee sub-4ms frame rendering under heavy data load.

- 120 FPS
- Render cadence
- < 4ms
- Frame budget
- Zero
- Dropped frames
AeroStream needed a telemetry surface that could absorb continuous high-frequency sensor data without visible latency. We built the render path directly on Metal 3, with zero-copy ring buffers feeding compute shaders so no frame ever waits on the CPU.
Hardware-aligned architecture
Buffer layouts are cache-aligned and bounded, so memory pressure stays flat over multi-day sessions. Profiling confirmed sustained sub-4ms frame rendering under peak ingest loads.
Stack: Native Apple • Swift 6 & Metal 3